adafrult learning system
Adafruit PiTFT 3.5" Touch Screen for Raspberry Pi
Created by lady ada
Last updated on 2019-06-14 08:25:20 PM UTC
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Overview
Is this not the cutest, little display for the Raspberry Pi? It features a 3.5" display with 480x320 16-bit color pixels and a
resistive touch overlay, but is only slightly larger than our popular original (https://adafru.it/dDE). The plate uses the
high speed SPI interface on the Pi and can use the mini display as a console, X window port, displaying images or
video etc. Best of all it plugs right in on top!
It's designed to fit nicely onto the Pi Model A or B but also works perfectly fine with the Model B+ as long as you don't
mind the PCB overhangs the USB ports by 5mm.
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pi Page 4 of 64
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Uses the hardware SPI pins (SCK, MOSI, MISO, CE0, CE1) as well as GPIO #25 and #24. GPIO #18 can be used to PWM
dim the backlight if you like. All other GPIO are unused. There's a 2x13 header on the bottom, you can connect a
standard Pi GPIO cable to it to use any of the other pins ask you like
Best of all, it comes fully assembled and ready to plug into your Pi! You can use this as a display for running the X
interface, or pygame. You can also have an HDMI display seperately connected.
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pi Page 5 of 64
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Easy Install
The PiTFT requires some device tree support and a couple other things to make it a nice stand-alone display. If you
just want to get going, check out the following for easy-install instructions!
Install Raspbian on an SD Card
You'll need to start with Raspbian or Raspbian Lite.
The last known for-sure tested-and-working version is March 13, 2018
(https://downloads.raspberrypi.org/raspbian/images/raspbian-2018-03-14/ (https://adafru.it/F2M)) from
https://downloads.raspberrypi.org/raspbian/images/ (https://adafru.it/BFU)
Raspbian does often 'break' stuff when new versions come out so to be safe, if you are having problems try this
version!
Installer script
This script will do all the work for you, and install both device tree overlay support as well as configure rotation and any
HDMI mirroring. PiTFT no longer needs any custom kernels or modules, so you can continue to update/upgrade your Pi
and it will work with the most recent releases.
Here's the commands to run. Make sure your Pi has network access, it needs to download the software!
The same installer is used for all PiTFTs, you will pick and configure the setup during installation!
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pi Page 6 of 64
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PiTFT Selection
Once you run it you will be presented with menus for configuration.
For the 2.4", 2.8" and 3.2" PiTFT with resistive
touchscreen overlay select #1
cd ~
wget https://raw.githubusercontent.com/adafruit/Raspberry-Pi-Installer-Scripts/master/adafruit-pitft.sh
chmod +x adafruit-pitft.sh
sudo ./adafruit-pitft.sh
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pi Page 7 of 64
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For the 2.2" PiTFT select #2
For the 2.8" Capacitive PiTFT select #3
For the 3.5" PiTFT select #4
Rotation
Next you will be asked for the rotation you want, don't worry if you're not 100% sure which you want, you can always
change this later by re-running the script
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pi Page 8 of 64
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It will take a few minutes to install the software and download all the things...
Configuring what shows where
You have a few different ways to set up the PiTFT, we ask 2 questions to figure out what you want
PiTFT as Text Console (best for Raspbian 'Lite')
This is the simplest to set-up type of use. Its great if you have a simple text based or pygame/SDL based interface. If
you want the PiTFT to act as a text console you can expect:
HDMI will be 'deactivated' - nothing appears on the HDMI output but a black screen
The login prompt appears on the Pi
The Pi is all text, not a GUI (no PIXEL desktop)
Keyboard and mouse are used only by the PiTFT interface
Framebuffer-capable software (such as fbi for displaying images, mplayer for videos, or pygame software, etc)
appear on the PiTFT
OpenGL accelerated software
will not appear on the PiTFT
(it is unaccelerated framebuffer only)
But, non-OpenGL-accelerated graphics software is a bit faster than using HDMI mirroring (not tons faster but
you're not running fbcp which will always make it faster)
If you want that say Yes to the question Would you like the console to appear on the PiTFT display
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pi Page 9 of 64
Then simply reboot. Once rebooted you will not see anything on HDMI, but the console will appear on the PiTFT.
That's it!
PiTFT as HDMI Mirror (Best for Raspbian Full/PIXEL)
This option is the easiest to understand: whatever appears on the HDMI display will be 'mirrored' to the PiTFT. Note
that HDMI is much higher resolution so it's not like it turns the PiTFT into a 1080p display. This is great for when you
want to run OpenGL-optimized software, PIXEL desktop software, or really anything. The down-side is its a little slower
than drawing directly to the framebuffer. You may not notice it but it's worth us mentioning!
HDMI will be 'activated' but at a lower resolution - you can change this later but it looks best at 320x240 (PiTFT
2.2", 2.4", 2.8" and 3.2") or 480x320 (PiTFT 3.5")
The login prompt or GUI appears on both HDMI and PiTFT at the same time
Keyboard and mouse are shared, since the display is mirrored
All graphics appear on both HDMI and PiTFT, thanks to fbcp
If you want that say Yes to the question Would you like the HDMI display to mirror to the PiTFT display?
PiTFT as Raw Framebuffer Device
For advanced users who are comfortable using framebuffer devices, it is possible to have the PiTFT and HDMI
graphics be
both
active and display different data.
HDMI will be active and act like a normal Pi
The login prompt or GUI (PIXEL) appears on the HDMI
PiTFT appears black, nothing appears on it
Keyboard and mouse are used by the HDMI interface but can, in theory, be captured and used to change
graphics on PiTFT through programming
Framebuffer-capable software (such as fbi for displaying images, mplayer for videos, or pygame software,
etc)
can
appear on the PiTFT if you set it up to display to /dev/fb1
OpenGL accelerated software
will never appear on the PiTFT
(it is unaccelerated framebuffer only)
If you want that, say No to both of the configuration questions!
Unsupported Full Images
Historically, we provided full 'images' of Raspbian. This worked OK until Raspbian started doing releases every few
You can always change your mind after setting up one of the configurations, depending on your needs! Just
re-run the script
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pi Page 10 of 64

months. These are no longer supported, and won't even boot on Pi 3B+, so we recommend the script above.
There's the larger 'classic Jessie' image that will boot into X by default, and requires a 8G image, it has a lot more
software installed. There's also the smaller 'Jessie Lite' that will boot into the command line, and can be burned onto a
2G card! Click below to download and install into a new SD card. Unzip and follow the classic SD card burning tutorials
(https://adafru.it/aMW)
PiTFT 2.2" Images
Raspbian Jessie 2016/10/23-based image (https://adafru.it/sbg)
Raspbian Jessie Lite 2016/10/23-based image (https://adafru.it/sbh)
Raspbian Jessie 2016/03/25-based image (https://adafru.it/mAe)
Raspbian Jessie Lite 2016/03/25-based image (https://adafru.it/mAf)
Raspbian Jessie 2015/09/24-based image (https://adafru.it/iDC)
Raspbian Wheezy 2015/09/09-based image (https://adafru.it/idt)
PiTFT 2.4"/2.8"/3.2" Resistive Images
Raspbian Jessie 2016/9/23-based image (https://adafru.it/s7f)
Raspbian Jessie Lite 2016/9/23-based image (https://adafru.it/s7A)
Raspbian Jessie 2016/03/25-based image (https://adafru.it/mA9)
Raspbian Jessie Lite 2016/03/25-based image (https://adafru.it/mAa)
Raspbian Jessie 2015/09/24-based image (https://adafru.it/iDA)
Raspbian Wheezy 2015/09/09-based image (https://adafru.it/idJ)
Raspbian 2014/06/20-based image (https://adafru.it/dSM)
Raspbian 2014/09/09-based image (https://adafru.it/e12)
PiTFT 2.8" Capacitive
Raspbian Jessie 2016-09-23-based image (https://adafru.it/saM)
Raspbian Jessie Lite 2016-09-23-based image (https://adafru.it/saN)
Raspbian Jessie 2016-03-25-based image (https://adafru.it/mAc)
Raspbian Jessie Lite 2016-03-25-based image (https://adafru.it/mAd)
Raspbian Jessie 2015/09/24-based image (https://adafru.it/iDy)
Raspbian Wheezy 2015/09/24-based image (https://adafru.it/idz)
Raspbian 2014/09/18-based image (https://adafru.it/e11)
Raspbian 2014/06/20-based image (https://adafru.it/dSO)
Raspbian image from 2015/03/03 (https://adafru.it/eUI)
PiTFT 3.5" Images
Raspbian Jessie 2016/9/23-based image (https://adafru.it/siF)
Raspbian Jessie Lite 2016/9/23-based image (https://adafru.it/sja)
Raspbian Jessie 2016/03/25-based image (https://adafru.it/mAb)
Raspbian Jessie 2016/03/25-based image (https://adafru.it/mAG)
Raspbian Jessie 2015/09/24-based image (https://adafru.it/iDD)
Raspbian Wheezy 2015/09/24-based image (https://adafru.it/idy)
Raspbian 2014/09/09-based image (https://adafru.it/e10)
Raspbian 2015/03/12 image (https://adafru.it/eUE)
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pi Page 11 of 64
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Resistive Touchscreen Manual Install &
Calibrate
Setting up the Touchscreen
Now that the screen is working nicely, we'll take care of the touchscreen. There's just a bit of calibration to do, but it
isn't hard at all.
Before we start, we'll make a udev rule for the touchscreen. That's because the eventX name of the device will change
a lot and its annoying to figure out what its called depending on whether you have a keyboard or other mouse
installed.
Run
sudo nano /etc/udev/rules.d/95-stmpe.rules
to create a new udev file and copy & paste the following line in:
If you've grabbed our Easy Install image, or used the installer script, this step is not required, it's already
done! This is just for advanced users who are curious on how to configure and customize the touchscreen
This procedure is identical for the 2.4", 2.8", 3.2" and 3.5" Resistive PiTFTs. Not for use with the Capacitive
PiTFT!
SUBSYSTEM=="input", ATTRS{name}=="stmpe-ts", ENV{DEVNAME}=="*event*", SYMLINK+="input/touchscreen"
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pi Page 12 of 64
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Remove and re-install the touchscreen with
sudo rmmod stmpe_ts; sudo modprobe stmpe_ts
Then type ls -l /dev/input/touchscreen
It should point to eventX where X is some number, that number will be different on different setups since other
keyboards/mice/USB devices will take up an event slot
There are some tools we can use to calibrate & debug the touchscreen. Install the "event test" and "touchscreen
library" packages with
sudo apt-get install evtest tslib libts-bin
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pi Page 13 of 64
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Running evtest
Now you can use some tools such as
sudo evtest /dev/input/touchscreen
which will let you see touchscreen events in real time, press on the touchscreen to see the reports.
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pi Page 14 of 64
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AutoMagic Calibration Script
If you rotate the display you need to recalibrate the touchscreen to work with the new screen orientation. You can
manually run the calibration processes in the next section, or you can re-run the installer script and select a new
rotation:
Try using this default calibration script to easily calibrate your touchscreen display. Note that the calibration values
might not be exactly right for your display, but they should be close enough for most needs. If you need the most
accurate touchscreen calibration, follow the steps in the next section to manually calibrate the touchscreen.
Manual Calibration
If the "automagic" calibration technique isn't working for you, or you have some other setup where you need to
carefully calibrate you can do it 'manually'
You will want to calibrate the screen once but shouldn't have to do it more than that. We'll begin by calibrating on the
command line by running
sudo TSLIB_FBDEVICE=/dev/fb1 TSLIB_TSDEVICE=/dev/input/touchscreen ts_calibrate
follow the directions on the screen, touching each point. Using a stylus is suggested so you get a precise touch. Don't
use something metal, plastic only!
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pi Page 15 of 64
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sudo TSLIB_FBDEVICE=/dev/fb1 TSLIB_TSDEVICE=/dev/input/touchscreen ts_test
which will let you draw-test the touch screen. Go back and re-calibrate if you feel the screen isn't precise enough!
X Calibration
You can also calibrate the X input system but you have to use a different program called xtcal (xinput_calibrator no
longer works)
You should see five crosshair targets. If you see less than that, the touchscreen probably generated multiple
signals for a single touch, and you should try calibrating again.
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pi Page 16 of 64

You can do this if the calibration on the screen isn't to your liking or any time you change the rotate=XX module
settings for the screen. Since the screen and touch driver are completely separated, the touchscreen doesn't auto-
rotate
Download and compile it with the following:
You must be running PIXEL (the GUI) while calibrating.
Before you start the calibrator you will need to 'reset' the old calibration data so run
DISPLAY=:0.0 xinput set-prop "stmpe-ts" 'Coordinate Transformation Matrix' 1 0 0 0 1 0 0 0 1
Now you'll have to run the calibrator while also running X. You can do this by opening up the terminal program and
running the the xtcal command (which is challenging to do on such a small screen) OR you can do what we do which is
create an SSH/Terminal shell and then run the calibrator from the same shell, which requires the following command:
DISPLAY=:0.0 xtcal/xtcal -geometry 640x480
Note that the geometry may vary!
If you are using a 2.4"/2.8"/3.2" 320x240 display with landscape orientation, use 640x480. If you're in portrait, use
480x640.
If you are using a 3.5" display with landscape, use 720x480, portrait is 480x720
Follow the directions on screen
Once complete you'll get something like:
sudo apt-get install libxaw7-dev libxxf86vm-dev libxaw7-dev libxft-dev
git clone https://github.com/KurtJacobson/xtcal
cd xtcal
make
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pi Page 17 of 64
Run sudo nano /usr/share/X11/xorg.conf.d/20-calibration.conf and copy the 9 numbers into the TransformationMatrix
option so it looks like:
or whatever you got, into there.
You will want to reboot your Pi to verify you're done
Your touchscreen is now super calibrated, hurrah!
Section "InputClass"
Identifier "STMPE Touchscreen Calibration"
MatchProduct "stmpe"
MatchDevicePath "/dev/input/event*"
Driver "libinput"
Option "TransformationMatrix" "-0.000087 1.094214 -0.028826 -1.091711 -0.004364 1.057821 0 0 1"
EndSection
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pi Page 18 of 64
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Console Configuration
One fun thing you can do with the display is have it as your main console instead of the HDMI/TV output. Even though
it is small, with a good font you can get 20 x 40 of text. For more details, check out
https://github.com/notro/fbtft/wiki/Boot-console (https://adafru.it/cXQ)
First up, we'll update the boot configuration file to use the TFT framebuffer /dev/fb1 instead of the HDMI/TV
framebuffer /dev/fb0
sudo nano /boot/cmdline.txt
you can also edit it by putting the SD card into a computer and opening the same file.
At the end of the line, find the text that says rootwait and right after that, enter in:
fbcon=map:10 fbcon=font:VGA8x8 then save the file.
On the next boot, it will bring up the console.
Note that the kernel has to load up the display driver module before it can display anything on it so you won't get the
rainbow screen, a NooBs prompt, or a big chunk of the kernel details since the module is loaded fairly late in the
boot process.
I think the VGA8x8 font is a bit chunky, you probably want 12x6 which is what is shown in the photo above. To change
the font, run sudo dpkg-reconfigure console-setup and go thru to select Terminus 6x12
If you've used our installer script, this step is not required, it's already done! This is just for advanced users
who are curious on how to configure and customize the console
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pi Page 19 of 64
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pi Page 20 of 64
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Turn off Console Blanking
You may notice the console goes black after 30 minutes, this is a sort of 'power saving' or 'screensaver' feature.
Raspbian Jessie
Add the following line to /etc/rc.local
sudo sh -c "TERM=linux setterm -blank 0 >/dev/tty0"
on the line before the final exit 0
Raspbian Wheezy
You can disable this by editing /etc/kbd/config and looking for
BLANK_TIME=30
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pi Page 21 of 64
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BLANK_TIME=0
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pi Page 22 of 64
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Displaying Images
You can display every day images such as GIFs, JPGs, BMPs, etc on the screen. To do this we'll install fbi which is the
frame buffer image viewer (not to be confused with the FBI agency!)
sudo apt-get install fbi will install it
Grab our lovely wallpapers with
wget http://adafruit-download.s3.amazonaws.com/adapiluv320x240.jpg
wget http://adafruit-download.s3.amazonaws.com/adapiluv480x320.png (https://adafru.it/cXU)
For 320x240 PiTFTs (2.2", 2.4", 2.8" or 3.2") view it with
sudo fbi -T 2 -d /dev/fb1 -noverbose -a adapiluv320x240.jpg
or for 3.5" PiTFTs:
sudo fbi -T 2 -d /dev/fb1 -noverbose -a adapiluv480x320 (https://adafru.it/cXU).png
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pi Page 23 of 64
That's it!
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pi Page 24 of 64
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Playing
Videos
How To Play Videos
You can play many types of videos on the screen, using mplayer you don't even need to run X and you can script the
movies to play using Python. We'll show you how to just play one video for now.
To demo, we'll use an mp4 of Big Buck Bunny for 320 pixel wide screens. Below we show you how to create/resize
videos, but to make it easy, just download our version with:
wget http://adafruit-download.s3.amazonaws.com/bigbuckbunny320p.mp4 (https://adafru.it/cXR)
If you don't have mplayer yet, run
sudo apt-get update
sudo apt-get install mplayer
to install it. It may take a few minutes to complete
The video is 30MB which is a lot if you haven't expanded your SD card yet. Before you do this, run sudo
raspi-config to expand the SD card so you don't run out of space!
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pi Page 25 of 64
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OK now you just have to run:
sudo SDL_VIDEODRIVER=fbcon SDL_FBDEV=/dev/fb1 mplayer -vo sdl -framedrop bigbuckbunny320p.mp4
If your video is not sized for 320 wide, you may need to add a -zoom after -framedrop so that it will resize - note that
this is quite taxing for the Pi, so it may result in a choppy or mis-synced video!
Converting/Resizing Videos
It's possible to play full length videos on the TFT plate, but since the screen is small and the Pi cant use hardware
accelleration to play the videos its best to scale them down to 320x240 pixels. This will be easier for the Pi to play and
also save you tons of storage space. For this demo, we'll be using the famous Big Buck Bunny (https://adafru.it/cXS)
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pi Page 26 of 64
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You can download it from the link above, we'll be using the 720p AVI version.
To do the conversion itself, we suggest HandBrake (https://adafru.it/cXT) which works great and is open source so it
runs on all operating systems! Download and install from the link. Then run the installed application and open up the
AVI file from before. The app will pre-fill a bunch of information about it.
Under Destination click Browse... to select a new MP4 file to save. Then under Picture change the Width to 320 (the
height will be auto-calculated)
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 27 of 64
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Click START to begin the conversion, it will take a minute or two.
That's it! You now have a smaller file. Don't forget to play it on your computer to make sure it plays right before copying
it to your Pi
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 28 of 64
* adafrull learning system
Using FBCP
The Ideal: Adafruit’s PiTFT displays are razor sharp. Whereas small composite screens on the Raspberry Pi usually
require some video scaling (resulting in blurriness), PiTFT uses the GPIO header, digitally controlled pixel-by-pixel for a
rock steady image. Though not a
lot
of pixels, it works great for retro gaming (and the display neatly stacks above the
board, no side protuberances for video cables).
The Downside: this GPIO link entirely bypasses the Pi’s video hardware, including the graphics accelerator. Many
games and emulators
depend
on the GPU for performance gains. So the PiTFT has traditionally been limited to just a
subset of specially-compiled emulators that can work and run well enough without the GPU.
The Solution: our latest PiTFT drivers, along with a tool called
fbcp
(framebuffer copy), careful system configuration,
and (optionally) the more potent Raspberry Pi 2 board open the doors to many more gaming options. Existing emulator
packages (such as RetroPie, with
dozens
of high-performance emulators and ports) — previously off-limits to the PiTFT
— can run quite effectively now!
https://adafru.it/fbe
https://adafru.it/fbe
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pi Page 29 of 64
Backlight Control
The backlight of the 2.8" PiTFT has 4 LEDs in series and it draws ~75mA at all times, controlled by a transistor. The
PiTFT 3.5" display has 6 LEDs in a row, and we use a boost converter to get the 5V from the Pi up to the ~20V needed
to light up all the LEDs.
There might be times you'd like to save some power and turn off the backlight. The screen and touchplate will still
work, you just can't see anything. We designed the board with the STMPE610 touchscreen controller which has 2 extra
GPIO and tied one of them to control the backlight. You can use the command line to control the backlight.
By default, the backlight's on...but you can control it in two ways!
PWM Backlight Control with GPIO 18
If you want precise control, you can use the PWM output on GPIO 18. There's python code for controlling the PWM but
you can also just use the kernel module and shell commands.
You'll need to make sure the STMPE control is not 'active' as the STMPE GPIO overrides the PWM output.
sudo sh -c 'echo "1" > /sys/class/backlight/soc\:backlight/brightness'
(Or if you are running an old kernel before the backlight object, try sudo sh -c "echo 'in' >
/sys/class/gpio/gpio508/direction")
OK now you can set the GPIO #18 pin to PWM mode using WiringPi's gpio command
With these basic shell commands, you can set the GPIO #18 pin to PWM mode with 1000 Hz frequency, set the output
to 100 (out of 1023, so dim!), set the output to 1023 (out of 1023, nearly all the way on) and 0 (off)
If you'd like to not have #18 control the backlight, simply
cut the solder jumper, the tiny trace between the two
large gold pads marked Lite #18
gpio -g mode 18 pwm
gpio pwmc 1000
gpio -g pwm 18 100
gpio -g pwm 18 1023
gpio -g pwm 18 0
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 30 of 64
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On / Off Using STMPE GPIO
Another option is to just turn it on and off using the extra GPIO created by the touchscreen driver
Thanks to the raspberry Pi overlay system, this GPIO is already set up for you in a file called
/sys/class/backlight/soc:backlight/brightness
To turn the backlight off run
sudo sh -c 'echo "0" > /sys/class/backlight/soc\:backlight/brightness'
To turn it back on, run
sudo sh -c 'echo "1" > /sys/class/backlight/soc\:backlight/brightness'
For older versions of PiTFT Kernel
On older versions of the PiTFT kernel/overlay, the GPIO was not tied to the backlight device. Start by getting access to
the GPIO by making a device link
sudo sh -c "echo 508 > /sys/class/gpio/export"
ls -l /sys/class/gpio
For some
really
old versions, the GPIO pin was #252 not #508 so substitute that if you're running something from 2014
or earlier
Once you verify that you see GPIO #508, then you can set it to an output, this will turn off the display since it will output
0 by default
sudo sh -c "echo 'out' > /sys/class/gpio/gpio508/direction"
Then turn the display back on with
sudo sh -c "echo '1' > /sys/class/gpio/gpio508/value"
or back off
sudo sh -c "echo '0' > /sys/class/gpio/gpio508/value"
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 31 of 64
@ px®rasphenyp| . Q1
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pi Page 32 of 64
* adafruit learning system
More Tips
Making it easier to click icons in X
If you want to double-click on icons to launch something in X you may find it annoying to get it to work right. In LXDE
you can simply set it up so that you only need to single click instead of double.
From LXDE launch the file manager (sorry these pix are grayscale and from the 2.8" TFT, still figuring out how to
screenshot the framebuffer!)
Then under the Edit menu, select Preferences
Then select Open files with single click and close the window (you'll need to drag it over to get to the X button
Right-click on a touchscreen
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 33 of 64
Obviously if you have a touchscreen, it cannot tell what finger you are pressing with. This means that all 'clicks' are left
clicks. But if you want a right-click, you
can
do it.
Just add the following lines into your InputClass of /etc/X11/xorg.conf.d/99-calibration.conf after the calibration section
Option "EmulateThirdButton" "1"
Option "EmulateThirdButtonTimeout" "750"
Option "EmulateThirdButtonMoveThreshold" "30"
So for example your file will look like:
Section "InputClass"
Identifier "calibration"
MatchProduct "stmpe-ts"
Option "Calibration" "3800 120 200 3900"
Option "SwapAxes" "1"
Option "EmulateThirdButton" "1"
Option "EmulateThirdButtonTimeout" "750"
Option "EmulateThirdButtonMoveThreshold" "30"
EndSection
This makes a right mouse click emulated when holding down the stylus for 750 ms.
(Thx adamaddin! (https://adafru.it/fH3))
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pi Page 34 of 64
* adafruit learning system
Gesture Input
With the PiTFT touchscreen and xstroke (https://adafru.it/dD0) you can enter text in applications by drawing simple
character gestures on the screen! Check out the video below for a short demonstration and overview of gesture input
with xstroke:
Installation
Unfortunately xstroke hasn't been actively maintained for a few years so there isn't a binary package you can directly
install. However compiling the tool is straightforward and easy with the steps below. Credit for these installation steps
goes to mwilliams03 at ozzmaker.com (https://adafru.it/dD1).
First install a few dependencies by opening a command window on the Pi and executing:
Now download, compile, and install xstroke by executing:
If the commands above execute successfully xstroke should be installed. If you see an error message, carefully check
the dependencies above were installed and try again.
Once xstroke is installed you will want to add a couple menu shortcuts to start and stop xstroke. Execute the following
commands to install these shortcuts:
Usage
To use xstroke I highly recommend using a plastic stylus instead of your finger. Also calibrate the touchscreen for X-
Windows (https://adafru.it/dD2) so you have the best control over the cursor possible.
Start X-Windows on the PiTFT and open the LXDE menu by clicking the icon in the lower left corner. Scroll up to the
Accessories menu at the top and notice the new XStroke and XStroke Kill commands.
Click the XStroke menu option to start xstroke. You should see a small pencil icon appear on the bottom right side of
the screen. The pencil icon means xstroke is running, however by default it's not yet looking for gesture input.
sudo apt-get -y install build-essential libxft-dev libxpm-dev libxtst-dev
cd ~
wget http://mirror.egtvedt.no/avr32linux.org/twiki/pub/Main/XStroke/xstroke-0.6.tar.gz
tar xfv xstroke-0.6.tar.gz
cd xstroke-0.6
./configure
sed -i '/^X_LIBS = / s/$/ -lXrender -lX11 -lXext -ldl/' Makefile
make
sudo make install
wget https://github.com/adafruit/PiTFT_Extras/raw/master/xstroke.desktop
wget https://github.com/adafruit/PiTFT_Extras/raw/master/xstrokekill.desktop
sudo cp xstroke*.desktop /usr/share/applications/
Don't use a ballpoint pen or sharp metal stylus as it could scratch or damage the touchscreen!
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 35 of 64
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//\I/NAN >4 5. <95? 33w="">95?>Open an application that takes text input, such as LXTerminal. To enable gesture input click the xstroke pencil icon.
You should see the pencil turn green and the text 'abc' written over top of the icon. You might need to click the icon a
few times to get the click to register in the right spot.
When xstroke is looking for gesture input you can drag the mouse cursor in a gesture anywhere on the screen to send
specific key strokes. Here's a picture of the possible gestures you can send:
(credit to Carl Worth for the image above)
To draw a gesture from the above image, press anywhere on the screen, start from the circle in the gesture, and follow
the gesture pattern towards the arrow. As you draw a gesture you should see a blue line displayed that shows what
you've drawn. Lift up the stylus when you get to the end of the gesture at the arrow. If xstroke recognizes the gesture
it will send the appropriate key press to the active window. Try drawing a few characters from the image above to get
the hang of writing gestures.
A few very useful gestures are backspace (which deletes a character), return/enter, and space. To draw a backspace
gesture just draw a line going from the right side of the screen to the left side. The gesture for return/enter is a
diagonal line from the top right to bottom left. Finally a space is a straight line from the left to the right.
Note that when xstroke is looking for gestures you might not be able to click or control the cursor as you normally
would expect. To stop xstroke's gesture recognition carefully press the xstroke pencil icon again until the 'abc' text
disappears. I've found this process can be a little finicky as the icon is very small and any movement will be interpreted
as a gesture. Use a light touch and try a few times to click the icon.
If you get stuck completely and can't disable xstroke by clicking the icon, connect to the Raspberry Pi in a terminal/SSH
connection and run 'killall xstroke' (without quotes) to force xstroke to quit. The normal way to stop xstroke is to
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 36 of 64

navigate to the Accessories -> XStroke Kill command, but you might not be able to do that if xstroke is listening for
gesture input.
Have fun using xstroke to control your Pi by writing gestures on the PiTFT screen!
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 37 of 64
* mlafrult Icammg system
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PiTFT PyGame
Tips
Since the PiTFT screen is fairly small, you may need to write custom UI programs. Pygame is the easiest way by far to
do this.
Jeremy Blythe has an excellent tutorial here on getting started. (https://adafru.it/saw)
However,
before
you follow that link you'll want to set up pygame for the best compatibility:
Install pip & pygame
Install Pip: sudo apt-get install python-pip
Install Pygame: sudo apt-get install python-pygame
(this will take a while)
Ensure you are running SDL 1.2
SDL 2.x and SDL 1.2.15-10 have some serious incompatibilities with touchscreen. You can force SDL 1.2 by running a
script. (Thanks to heine in the forums! (https://adafru.it/sax))
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 38 of 64

Edit a new file with sudo nano installsdl.sh
and paste in the following text:
run
sudo chmod +x installsdl.sh
sudo ./installsdl.sh
#!/bin/bash
# enable wheezy package sources
echo "deb http://archive.raspbian.org/raspbian wheezy main
" > /etc/apt/sources.list.d/wheezy.list
# set stable as default package source (currently stretch)
echo "APT::Default-release \"stable\";
" > /etc/apt/apt.conf.d/10defaultRelease
# set the priority for libsdl from wheezy higher then the stretch package
echo "Package: libsdl1.2debian
Pin: release n=stretch
Pin-Priority: -10
Package: libsdl1.2debian
Pin: release n=wheezy
Pin-Priority: 900
" > /etc/apt/preferences.d/libsdl
# install
apt-get update
apt-get -y --allow-downgrades install libsdl1.2debian/wheezy
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 39 of 64
g“ cows vum
it will force install SDL 1.2
OK now you can continue with pygame
Using the Capacitive touch screen in PyGame
The 2.8" Capacitive touch screen driver may not work by default in pygame, but this handy script shows how you can
capture the device messages in python to create a UI
https://github.com/PrzemoF/pitft_touchscreen (https://adafru.it/C2d)
here's another option
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 40 of 64
* adafruit learning system
HELP! (FAQ)
My PiTFT used to work, now it doesn't!
If you messed with /boot/config.txt or /etc/rc.local you may have removed or disabled some of the elements
required for the PiTFT to work. Try re-running the Easy Installer script!
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 42 of 64

I'm booting my Pi with the PiTFT and the HDMI output 'locks up' during boot!
It looks like the Pi is 'halting' or 'locking' up during boot but what is really happening is the console is switching from
the HDMI output to the PiTFT console output.
Check your PiTFT connections, particularly make sure you seated the PiTFT on the Pi properly, nothing is in the way,
and the TFT flex connector is seated properly.
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 43 of 64
0| Aul'ul g)
My PiTFT works for a bit and then I get a black screen with a short line of white pixels in one corner
Sounds like you tried to configure your Pi to 'boot straight to X', that is, start up the graphics interface on boot. This
doesn't work by default because the Pi operating system is not expecting a PiTFT so it boots to the HDMI output.
See below for how to set up your Pi to boot to X on the PiTFT
To 'fix' this, you can either connect an HDMI monitor, then in a terminal window run sudo raspi-config and configure
the Pi to boot to the command line not X! If you do not have an HDMI monitor, you can also try a console cable
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 44 of 64

How come OMX-Player and Minecraft and other programs don't appear on the PiTFT display?
Some programs are graphics-optimized, particularly the video playback tools and some other programs like
Minecraft. They write 'directly' to the HDMI output, and cannot write to the PiTFT so there is no way to directly make
them work. However, you
can
have the output go to HDMI and then mirror the HDMI onto the PiTFT with fbcp. Using
the Easy Installer, select Mirror HDMI
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pi Page 46 of 64

Why doesn't the tactile button on GPIO #21 work?
On some older PiTFTs we had one of the buttons labeled #21 - that's the original RasPi name for that pin. If you're
using a V2 (chance is, you are!) that is now called #27.
All the PiTFT's we ship now have the button labeled #21 and #27
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 47 of 64

I want better performance and faster updates!
You can change the SPI frequency (overclock the display) by editing /boot/config.txt and changing the dtoverlay
options line to:
dtoverlay=pitft28r,rotate=90,speed=62000000,fps=25
Or whatever you like for speed, rotation, and frames-per-second. BUT, here's the thing, the Pi only supports a
fixed
number
of SPI frequencies. So tweaking the number a little won't do anything. The kernel will round the number to
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 48 of 64

the closest value. You will always get frequencies that are 250MHz divided by an even number. Here's the only SPI
frequencies this kernel supports
15,625,000 (a.k.a 16000000 = 16 MHz)
17,857,142 (a.k.a. 18000000 = 18 MHz)
20,833,333 (a.k.a 21000000 = 21 MHz)
25,000,000 (= 25 MHz)
31,250,000 (a.k.a 32000000 = 32MHz)
41,666,666 (a.k.a 42000000 = 42MHz)
62,500,000 (a.k.a 62000000 = 62MHz)
So if you put in 48000000 for the speed, you won't actually get 48MHz, you'll actually only get about 42MHz
because it gets rounded down. We tested this display nicely with 32MHz and we suggest that. But you can put in
42MHz or even try 62MHz and it will update faster
You can tweak fps (frames per second) from 20 to 60 and frequency up to 62MHz for tradeoffs in performance and
speed. Reboot after each edit to make sure the settings are loaded properly. There's a trade off that if you ask for
higher FPS you're going to load the kernel more because it's trying to keep the display updated.
How can I take screenshots of the little screen?
We took the screenshots for this tutorial with fbgrab
wget http://fbgrab.monells.se/fbgrab-1.2.tar.gz
tar -zxvf fbgrab*gz
cd fbgrab/
make
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 49 of 64

./fbgrab screenshot.png
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pi Page 50 of 64
How do I automatically boot to X windows on the PiTFT?
Make sure your Pi boots to the graphical PIXEL desktop on the HDMI output monitor, then using the Easy Installer,
select Mirror HDMI
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pi Page 51 of 64

My screen isn't working/works erratically/looks funny
Check to make syre that the flat flex cable is fully seated in the connetor and the 'ears' are pushed in to secure it.
See the picture for what it should look like:
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pi Page 52 of 64
0| Aul'ul g)
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 53 of 64

On my first run of startx I get a window saying "GDBus Error.org.Freedesktop Policy Kit1 Error: Failed
Cannot determine user of subject"
This happens on the Raspberry Pi the first time you run startx, no matter what display. You can just re-start X and it
wont appear again.
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 54 of 64

My PiTFT's rotation/calibration isn't working in X11
X11 (the graphical system) has changed how it gets touchscreen input, so if you rotate the display and the calibration
isn't being picked up:
Check /usr/share/X11/xorg.conf.d for a file called 10-evdev.conf
If you don't see that file
1. You need to sudo apt-get install xserver-xorg-input-evdev , and then...
2. If you do have a 40-libinput.conf in that same directory, you must remove it even if/once evdev is installed, since
it will override the 10-evdev.conf otherwise.
Thanks to cerebrate in the forums for the hint!
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pi Page 57 of 64

© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 58 of 64
0....
* adafruit learning system
Downloads
Files
The latest kernel fork that adds all the TFT, touchscreen, and other addons is here on github (https://adafru.it/aPa)
Datasheet for the controller chip (https://adafru.it/dQQ)
Datasheet for the 'raw' 3.5" TFT display (https://adafru.it/dR4)
PCB files on GitHub (https://adafru.it/rEC)
Fritzing object in the Adafruit Fritzing library (https://adafru.it/aP3)
Layout and Schematic for PiTFT Plus 3.5"
This is the newer PID 2441
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 59 of 64
T—-I—FT
sen (D
9 F1 Ham EH
© Adafruit Industries https://learn.adafruit.com/adafruit-pitft-3-dot-5-touch-screen-for-raspberry-
pi Page 60 of 64
Layout and Schematic for original PiTFT 3.5"
This is the original PID #2097 version
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pi Page 61 of 64
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pi Page 62 of 64
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pi Page 63 of 64

© Adafruit Industries Last Updated: 2019-06-14 08:25:20 PM UTC Page 64 of 64



